MaximKamerer
08-06-2008, 02:29 PM
http://en.wikipedia.org/wiki/Larrabee_(GPU)
Larrabee is being designed explicitly for general purpose GPU (GPGPU) or stream processing tasks, in addition to traditional rasterized 3D graphics (DirectX/OpenGL) for games. For example, Larrabee might perform ray tracing or physics processing, in real time for games or offline for scientific research as a component of a supercomputer. Video encoding, image processing, and in general any task which scales easily to multicore CPUs today will likely be well-suited to run on Larrabee.
Larrabee is being designed explicitly for general purpose GPU (GPGPU) or stream processing tasks, in addition to traditional rasterized 3D graphics (DirectX/OpenGL) for games. For example, Larrabee might perform ray tracing or physics processing, in real time for games or offline for scientific research as a component of a supercomputer. Video encoding, image processing, and in general any task which scales easily to multicore CPUs today will likely be well-suited to run on Larrabee.